Cooks food in the kitchen & stocks up food kiosks, food displays in cafes.
Most placement & build validations no longer blocked by pending construction, validates based on 'future' state.Area Sell now provides per-type sale price breakdown.Improved handling, performance, data integrity for Supply Pile related logic.Maintenance project improvements reliability & new per-type config options.New system that provides capabilities not available previously.Adds 'Road Ramp' transition objects, ability to draw/build underground roads.Underground Roads! Construction & Repair Updates! Pax browse displays before purchase varied displays increase chance of sale.Pax purchase products from various displays & pay at cash registers.Adds 'Store' zones that can be renamed like Cafes.Retail Overhaul - Stores, Food, Objects, etc Rotate your copied selection with the rotate key or mouse button (default is 'R').Certain objects cannot be cloned (walkways, stairs/escalators, queues, zones).Requires Foreman Administrator and is restricted to indoor areas.Adds Clone Tool that allows you to copy/paste segments of your airport.Staff types that can be scheduled are: Staff, Security, Retail Workers, ChefsĪll staff now arrive & leave via transport.New daily overhead charged for hired/on-payroll staff, regardless schedule.Staff paid hourly wages when at airport, leave when not scheduled.Mass Hire/Fire: add/remove 10 with CTRL+CLICK, 5 with SHIFT+CLICK.Control costs by Scheduling Staff at only specified operating hours.New 'Staff Hub' UI separates Staff/Administrator, hire/fire management for each.Completing each respective tutorial earns 1 Steam Achievement.Earn 1 Steam Achievement by beginning any tutorial.Adds SIX different playable tutorials covering progressively more advanced topics.
SIMAIRPORT ROTATE OBJECT HOW TO
Here's how to join us & watch the live stream:Īnd now the good stuff, the meat & potatoes - following are the full patch notes for tonight's default release. We'll be live-streaming for the next few hours tonight - we'd love for you to join us! Ask us your burning questions, provide gameplay feedback, laugh at our airport construction skills, or just hang out and have a good time!
SIMAIRPORT ROTATE OBJECT PLUS
Plus we'll have plenty to say over on the live stream anyways! Usually we'd have a bit more substantial message alongside the notes, but this one really speaks for itself so we're going to be extremely brief. There's truly a bit of everything lots of all-new features & objects, new systems, tons of refinements, and an absolute plethora of fixes. Seriously, this patch release is massive in both scope and volume - it covers an extremely wide coverage area that touches on so many vastly distinct aspects.